Author |
Message |
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
Quote: Kind of confused here. So there is gepard.grf and data.grf? yes, you can have alot of grf files in a server. i will be loaded in order of the priority. Quote: the order of priority can be seent in data.ini Quote: Or how do we know if the server runs gepard? You will be able to know if server runs gepard when you see gepard loading screen when you load the game. Quote: Data.grf can still be detected even without the gepard? yes, some server can detect edited grf even without gepard. Quote: Thank you for your time. welcome
[quote]Kind of confused here. So there is gepard.grf and data.grf? [/quote] yes, you can have alot of grf files in a server. i will be loaded in order of the priority.
[quote]the order of priority can be seent in data.ini [/quote]
[quote]Or how do we know if the server runs gepard?[/quote] You will be able to know if server runs gepard when you see gepard loading screen when you load the game.
[quote]Data.grf can still be detected even without the gepard? [/quote] yes, some server can detect edited grf even without gepard.
[quote]Thank you for your time.[/quote] welcome
|
|
|
|
Posted: Fri Mar 25, 2022 12:34 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
Roan1234321 wrote: antienor wrote: The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server? Yes, Some server with gepard can detect changes in grf files. if the first priority grf files is edited gepard can detect it. Kind of confused here. So there is gepard.grf and data.grf? Or how do we know if the server runs gepard? Data.grf can still be detected even without the gepard? Thank you for your time.
[quote="Roan1234321"][quote="antienor"]The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server?[/quote]
Yes, Some server with gepard can detect changes in grf files. if the first priority grf files is edited gepard can detect it.[/quote]
Kind of confused here. So there is gepard.grf and data.grf?
Or how do we know if the server runs gepard?
Data.grf can still be detected even without the gepard?
Thank you for your time.
|
|
|
|
Posted: Thu Mar 24, 2022 12:19 pm |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
antienor wrote: The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server? Yes, Some server with gepard can detect changes in grf files. if the first priority grf files is edited gepard can detect it.
[quote="antienor"]The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server?[/quote]
Yes, Some server with gepard can detect changes in grf files. if the first priority grf files is edited gepard can detect it.
|
|
|
|
Posted: Thu Mar 24, 2022 12:05 pm |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server?
The gepard.grf is not editable and won't work? While data.grf is editable file?
Is there a way that admins can track the edited data.grf file in their server?
|
|
|
|
Posted: Thu Mar 24, 2022 11:58 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
SPR conview download link in ratemyserver is not working! thanks you have attached a copy here, works like a charm!
SPR conview download link in ratemyserver is not working! thanks you have attached a copy here, works like a charm!
|
|
|
|
Posted: Sun Jan 16, 2022 9:11 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
nicoloideon wrote: So I am trying to make my own "sprite" for the bot to attack.
I assume, that I can just replace the color code (RGB) on the script for the BOT the same as my color of my choice. Am I doing it correctly? Hi, it would be best if you changed the RGB of the monster and change it on the code. It is better to use other colors so that the macro will not confuse, for example, GM shout or MVP shout on our server.
[quote="nicoloideon"]So I am trying to make my own "sprite" for the bot to attack.
I assume, that I can just replace the color code (RGB) on the script for the BOT the same as my color of my choice. Am I doing it correctly?[/quote]
Hi, it would be best if you changed the RGB of the monster and change it on the code. It is better to use other colors so that the macro will not confuse, for example, GM shout or MVP shout on our server.
|
|
|
|
Posted: Mon Feb 08, 2021 10:41 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
So I am trying to make my own "sprite" for the bot to attack.
I assume, that I can just replace the color code (RGB) on the script for the BOT the same as my color of my choice. Am I doing it correctly?
So I am trying to make my own "sprite" for the bot to attack.
I assume, that I can just replace the color code (RGB) on the script for the BOT the same as my color of my choice. Am I doing it correctly?
|
|
|
|
Posted: Tue Apr 07, 2020 5:15 pm |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
Thanks for the guide but I'll try it out first
Thanks for the guide but I'll try it out first :D
|
|
|
|
Posted: Sat Apr 04, 2020 6:35 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
Why are the pictures has water mark? I can't understand the instructions. Thank you.
Why are the pictures has water mark? I can't understand the instructions. Thank you.
|
|
|
|
Posted: Sun Feb 16, 2020 10:34 am |
|
|
|
|
|
Post subject: |
Re: Creating .spr file or sprite for Pixel bot |
|
|
thought the system was junked.. turns out i needed to create extra .bmp files to completely compile it to a sprite.
good tutorial
thought the system was junked.. turns out i needed to create extra .bmp files to completely compile it to a sprite.
good tutorial
|
|
|
|
Posted: Tue Feb 11, 2020 12:06 am |
|
|
|