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 Post subject: Color Aimbot?
Thanked: 0 time(s)  Unread post Posted: Fri Sep 06, 2019 10:10 pm 
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Hello everyone!
As the title suggests ... is there a way to create a color aimbot for a fps, like counterstrike or similar fps? It would be nice, I saw several posts asking for it, but I didn't understand if it's possible.

Or, there is also another alternative ....
By myself I managed to get to a certain point ... or that when the red appears in the center of my screen, the mouse clicks, firing. it's already something. It would be nice to be able to, once you enter that point, a macro that "follows" that point, up to its interruption :) I hope it's explained to me, and thanks in advance for the answers: D


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 Post subject: Re: Color Aimbot?
Thanked: 0 time(s)  Unread post Posted: Sat Sep 07, 2019 1:34 am 
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You just need to experiment and try some things. You posted a picture of some targets before that you were using to get it to fire. Try using some other mouse controls to get it to target. Not sure how you move in your games, but let's say you need to left-click-and-drag...use:

if color is on screen (target)
mouse.drag (to color/target)
mouse.click (to fire)

Add other things that look at the HP bar to know when it's dead to stop firing and then move on to re-targeting.

Try some things and see what works best for your application.

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 Post subject: Re: Color Aimbot?
Thanked: 0 time(s)  Unread post Posted: Sat Sep 07, 2019 2:08 am 
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Syrifina wrote:
You just need to experiment and try some things. You posted a picture of some targets before that you were using to get it to fire. Try using some other mouse controls to get it to target. Not sure how you move in your games, but let's say you need to left-click-and-drag...use:

if color is on screen (target)
mouse.drag (to color/target)
mouse.click (to fire)

Add other things that look at the HP bar to know when it's dead to stop firing and then move on to re-targeting.

Try some things and see what works best for your application.



Thanks for your answer :)

if Color.Can be located on screen (RGB)("255", "0", "0", "10")
begin

Mouse.drag <--- how link this funcion to a color?
Because it sign ("From X coordinate", "From YCoordinate","to X coordinate" ecc...)
:lol: i can't understand

Mouse.Click("left")
end


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 Post subject: Re: Color Aimbot?
Thanked: 1 time(s)  Unread post Posted: Sat Sep 07, 2019 4:36 am 
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Code:
Mouse.Save coordinate to variable("X1", "Y1")
//saves coordinates of current mouse position
Color.Find coordinate of first occurrence (RGB)("21", "23", "179", "0", "X2", "Y2")
//gets coordinates of the target
Mouse.Drag("{X1}", "{Y1}", "{X2}", "{Y2}", "left")
//drags mouse from current position to the target

There's lots of ways to do it, you should look through the criteria and instructions to find what works best for your style and game.

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