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 Post subject: Bot simple for newbie (Guide)
Thanked: 74 time(s)  Unread post Posted: Fri Dec 14, 2012 7:22 am 
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okay in this post I will explain some ways bot easy for you all. used to kill the monster you want.

The first step is
1. Open BEM
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2. see step I make and then click created
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3. then a window will appear like this.
for the number 3 you can fill in the name of the bot you want eg beef or chicken. and the number 4 can you create a category eg BOT FOR DMO or whatever you like, and section 5 you must copy that I put under the picture.
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4. and this you have to copy it to number 5.
Code:
 begin loop()
     Keyboard.Hold keys("{<tab>}4")
     Function.Execute("Human Pause")
     Keyboard.Release keys("{<tab>}4")
     Function.Execute("Human Pause")
     Function.Execute("Heal")
     Function.Execute("Party Check")
     // RGB of the digi you want to attack
     if  Color.At coordinate is (RGB)("46", "123", "22", "763", "69")
          begin loop()
               Keyboard.Hold keys("1")
               Function.Execute("Human Pause")
               Keyboard.Release keys("1")
               Keyboard.Hold keys("4")
               Function.Execute("Human Pause")
               Keyboard.Release keys("4")
               Function.Execute("Heal")
               Function.Execute("Party Check")
               // Same co ordinates of the previous check
               if  Color.At coordinate is not (RGB)("46", "123", "22", "763", "69")
                    begin
                         Macro.Restart("no")
                    end
          end
     // RGB of the red square of aggro monsters around the fist
     if  Color.At coordinate is (RGB)("0", "141", "91", "571", "91")
          begin loop()
               Keyboard.Hold keys("4")
               Function.Execute("Human Pause")
               Keyboard.Release keys("4")
               Keyboard.Hold keys("1")
               Function.Execute("Human Pause")
               Keyboard.Release keys("1")
               Function.Execute("Heal")
               Function.Execute("Party Check")
               // Same RGB from above
               if  Color.At coordinate is not (RGB)(")("0", "141", "91", "571", "91")
                    begin
                         Macro.Restart("no")
                    end
          end
     // Same RGB from above
     if  Color.At coordinate is not (RGB)("0", "141", "91", "571", "91")
          begin
               Macro.Restart("no")
          end
 end

function("Human Pause")
     begin
          Variable.Set random number("HumanTime", "300", "600")
          Macro.Pause("{HumanTime}")
     end
function

function("Heal")
     // RGB of a part of digimon hp , preferable about 25% of your digimon HP , this uses Hp DISK in slot F7
     if  Color.At coordinate is not (RGB)("216", "65", "54", "139", "151")
          begin
               Keyboard.Hold keys("{<f7>}")
               Function.Execute("Human Pause")
               Keyboard.Release keys("{<f7>}")
          end
     // RGB of a part of digimon hp to use FOOD in slot 7 , preferably specify about 50% of digimon HP
     if  Color.At coordinate is not (RGB)("216", "65", "54", "167", "151")
          begin
               Keyboard.Hold keys("7")
               Function.Execute("Human Pause")
               Keyboard.Release keys("7")
          end
     // RGB for Digimon DS to use DS DISK in slot F8
     if  Color.At coordinate is not (RGB)("24", "205", "196", "123", "93")
          begin
               Keyboard.Hold keys("{<f8>}")
               Macro.Pause("50")
               Keyboard.Release keys("{<f8>}")
          end
     // RGB for TAMER DS , slot 8
     if  Color.At coordinate is not (RGB)("24", "205", "196", "141", "93")
          begin
               Keyboard.Hold keys("8")
               Macro.Pause("50")
               Keyboard.Release keys("8")
          end
function
 


5. then the result will be like this
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6. then time we edits. delete numbers are numbers I marked
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7. when it is delete you like that, then it would look like my arrows an image Loupe glasses. Now you tap the picture Loupe glass eye was that it would come out this view.
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8. and is now open again your DMO. make sure you are moving towards Momon you want to BOT. click Momon were not aggressive then you press the print screen.
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9. then the display will look like this
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10. then you mark the task as what I'm doing.
- 1. You click where I click
- 2. then will look coordinates.
- 3. and press import
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11. and finally a result like this
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12. and mark the coordinates and then copy it to the bottom by pressing Ctrl-C then us to coordinate the mark as part of the above then we press Ctrl-V
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13. after we continue to Momon leader. Further below we delete the coordinates as well as the first one had the coordinates.
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14. like that also you click the magnifying glass and look like that will happen
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15. then go back to your DMO, now select the monster that aggressively and hit print screen. it will be look like this.
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16. my last monster and we mark our sekrang red mark indicating aggressive monster. as follows:
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jajaja.png
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up to mark where you want as long as it is in the right red color that was then already seen its coordinates and click import

17. clearly be seen results like these and your duty as before marking and copying to the bottom, just before copying to the one below it, and now the two. look at an example:
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- number 1 is the result after we press import earlier. then you mark then copy it to the number 2 and 3 which I have marked below.

18. and the result looks like this. copy the first by which the limit was adjusted up as an example of the first or the first step.
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then the result should look like this

19. then we go to the bottom. 1 = step that we just completed. 2 = it does not have to just go down. 3 = to set autocomplete HP and FP
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CAUTION: Put CHICKEN COMBO in F7 and F8. food and drinks at 7 in 8 before doing BOT.
20. and this is the view to the bottom again be
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21. and your job this time is to change the coordinates again the way you delete one by one by the way:
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like that after you remove the coordinate press import then there will be a window like this are not you tap out.
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22. and the results will be
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23. and go to the bottom as it was also to go to menu edit.
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- 1. You have to click there or area you want blood to fill the food when reduced
- 2. coordinate earlier after you Click the number 1
- 3. and then press import
then the result will be out
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24. FP is only used for charging for tamer and not used in digimon because digimon we do not use skill
do as we step above was
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until we change it like this:
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kakakaaa.png
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hit import and it will come out results like this
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25. and for the last FP do like this
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and mark
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jajwjajwa.png
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and press import.

26. finally it's done up to this outcome
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27. then you press the save / close at the top
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28. it will be look like this
it will be look like this and then click bot click macro we just created earlier and end by pressing start
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and BOT you're running, try pressing start after you return to your DMO and do not open another one. so as not to interfere with BOT


IF YOU LIKE KLIK THANKYOU :)


Attachments:
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Last edited by foxyline on Fri Dec 14, 2012 10:05 am, edited 2 times in total.
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 Post subject: Re: Bot simple for newbie
Thanked: 4 time(s)  Unread post Posted: Fri Dec 14, 2012 8:06 am 
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this a successfull ^_^

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And Click THANKS in beside my page >>>>>>>>

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 Post subject: Re: Bot simple for newbie
Thanked: 6 time(s)  Unread post Posted: Fri Dec 14, 2012 10:05 am 
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hazardnancy wrote:
this a successfull ^_^
thankyou :) if you like click thank you :D


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 Post subject: Re: Bot simple for newbie
Thanked: 1 time(s)  Unread post Posted: Fri Dec 14, 2012 9:51 pm 
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I started off thinking it was a guide for how to make a bot and was all like "Yes finally proper contribution" Then it turned into this which honestly is still pretty good because we shouldnt run into so many "How do i edit scripts" anymore.

Ill bring this to the attention of the mods you might get some bonus CP.

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 Post subject: Re: Bot simple for newbie
Thanked: 4 time(s)  Unread post Posted: Sat Dec 15, 2012 6:46 am 
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Thedragonfiend wrote:
I started off thinking it was a guide for how to make a bot and was all like "Yes finally proper contribution" Then it turned into this which honestly is still pretty good because we shouldnt run into so many "How do i edit scripts" anymore.

Ill bring this to the attention of the mods you might get some bonus CP.
and how I can develop my forum that is to be seen by many people as well as the benefit of others?


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 Post subject: Re: Bot simple for newbie
Thanked: 0 time(s)  Unread post Posted: Sat Dec 15, 2012 1:02 pm 
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very nice guide
I know that the majority of people around here play digimon, but this guide would be good to help people set up any similar macro so maybe putting it outside of the digi section would be a good idea?

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 Post subject: Re: Bot simple for newbie
Thanked: 0 time(s)  Unread post Posted: Sat Dec 15, 2012 1:29 pm 
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You should atleast give credits to the owner of the script. Just sayin'.


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 Post subject: Re: Bot simple for newbie
Thanked: 0 time(s)  Unread post Posted: Sun Dec 16, 2012 12:30 pm 
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And this is why we also need auto-resizing of images around here orz.


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 Post subject: Re: Bot simple for newbie
Thanked: 0 time(s)  Unread post Posted: Sun Dec 16, 2012 11:28 pm 
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the script is just look like HyBoi Script


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 Post subject: Re: Bot simple for newbie
Thanked: 3 time(s)  Unread post Posted: Mon Dec 17, 2012 12:46 am 
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malfrost wrote:
the script is just look like HyBoi Script

Thats because this is a guide not a script release.

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