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 Post subject: (request/idea) script that can attack farther digimon
Thanked: 0 time(s)  Unread post Posted: Wed Oct 05, 2016 12:19 pm 
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yes it is another smart ass coming out with a smart idea XD , but seriously I was thinking what if someone can make a script that doesn't use the "tab" to select the mob but the mouse so we can go to the farther digimon that show on the screen but too far for tab to reach , like with the "anti macro" script that can detect the images and click on them , ik the anti macro is 2D while the mobs are 3D and move around and turn but maybe there is a trick to do it (I also read someone said there is a script around here that can select specific items to loot , I couldn't find this script in search but IF that was true and can detect the items to loot why not detect the mobs as well ?) .


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 1 time(s)  Unread post Posted: Wed Oct 05, 2016 1:42 pm 
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I think there is a script for moving around when no digimon are selected or something like that, you should search for that, though I could be wrong

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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 3 time(s)  Unread post Posted: Wed Oct 05, 2016 2:57 pm 
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the idea of this script is mine but the coder is Davy :)
Thanks To Davy
To Activate it in ur bot script Put
Code:
Function.Execute("find mob")

Make Sure u read the Instructions in the script which comes After The Signs ( // )
Code:
function("find mob")
     // Pixel pattern of the face of the mob you want to kill (on top of the screen)
     if  Color.Pixel pattern can not be located on screen near coordinate("", "", "", "", "")
          begin loop()
               // Locate HP bar pixel pattern on the screen
               Color.Wait for and locate pixel pattern("HP bar", "0", "Xmob", "Ymob")
               Variable.Evaluate (Math)("{Ymob}+42", "Ymob+42")
               Mouse.Move to coordinate("{Xmob}", "{Ymob+42}")
               Mouse.Double click at coordinate("{Xmob}", "{Ymob+42}","Left")
     // Pixel pattern of the face of the mob you want to kill (on top of the screen)
               if  Color.Pixel pattern can be located on screen near coordinate("", "", "", "", "")
                    begin
                         Macro.Break from loop("no")
                    end
          end
function

At First Just Delete the Pattern !!!
Then Click Investigate

Attachment:
File comment: At First Just Delete the Pattern !!!
Then Click Investigate

1.png
1.png [ 25.25 KiB | Viewed 430 times ]

To Get The Pattern Just Follow The Numbers To Be Exactly the same Selected Start From Number 1 To 5
Image

After That Just DO As The Third one
Attachment:
File comment: 3rd after u make the Pattern Make Sure U Get The Xmob and Ymob in the right Position
2.png
2.png [ 26.66 KiB | Viewed 430 times ]

_________________
New Macro Protector Script By Elrayes™
http://blueeye-macro.com/viewtopic.php?f=304&t=30153
[Function] to Let Mouse Select Target
http://blueeye-macro.com/viewtopic.php?f=304&t=30115
New Dropping Att Code By Me
http://blueeye-macro.com/viewtopic.php?f=304&t=27523
Monster Card Use and Kill Script By Elrayes!!!
http://blueeye-macro.com/viewtopic.php?f=304&t=27560
[Release] ™Elrayes Bot™ By Ahmed Elrayes
http://blueeye-macro.com/viewtopic.php?f=304&t=28171


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 0 time(s)  Unread post Posted: Wed Oct 05, 2016 8:09 pm 
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ahmedwaill wrote:
the idea of this script is mine but the coder is Davy :)
Thanks To Davy
To Activate it in ur bot script Put
Code:
Function.Execute("find mob")

Make Sure u read the Instructions in the script which comes After The Signs ( // )
Code:
function("find mob")
     // Pixel pattern of the face of the mob you want to kill (on top of the screen)
     if  Color.Pixel pattern can not be located on screen near coordinate("", "", "", "", "")
          begin loop()
               // Locate HP bar pixel pattern on the screen
               Color.Wait for and locate pixel pattern("HP bar", "0", "Xmob", "Ymob")
               Variable.Evaluate (Math)("{Ymob}+42", "Ymob+42")
               Mouse.Move to coordinate("{Xmob}", "{Ymob+42}")
               Mouse.Double click at coordinate("{Xmob}", "{Ymob+42}","Left")
     // Pixel pattern of the face of the mob you want to kill (on top of the screen)
               if  Color.Pixel pattern can be located on screen near coordinate("", "", "", "", "")
                    begin
                         Macro.Break from loop("no")
                    end
          end
function

At First Just Delete the Pattern !!!
Then Click Investigate

Attachment:
1.png

To Get The Pattern Just Follow The Numbers To Be Exactly the same Selected Start From Number 1 To 5
Image

After That Just DO As The Third one
Attachment:
2.png


I am sorry bear me for a sec , I am so lost here , 1st the script you shared is a bit deferent from the one on the pictures , also the option to find hp bar , the hp bar of the mob ? but thier hp bars don't show up until i click on them , how would that work ? i am so lost :(


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 0 time(s)  Unread post Posted: Wed Oct 05, 2016 8:48 pm 
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maziusltu wrote:
I think there is a script for moving around when no digimon are selected or something like that, you should search for that, though I could be wrong

u r right i used the moving script once but it didn't work well , the problem with it is when i attack the mobs on the borders of the spawn area i will move farther from the spawn area and i stay there afk so the script is doing the oposit of what it should do :/


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 1 time(s)  Unread post Posted: Wed Oct 05, 2016 9:29 pm 
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nacer12 wrote:
maziusltu wrote:
I think there is a script for moving around when no digimon are selected or something like that, you should search for that, though I could be wrong

u r right i used the moving script once but it didn't work well , the problem with it is when i attack the mobs on the borders of the spawn area i will move farther from the spawn area and i stay there afk so the script is doing the oposit of what it should do :/

Actually u shouldn't be Lost if u revise the script it's the same but i've changed the Conditions of using it the description is like /
Take RGB of the Digimon u want to attack face !! but i want it to attack all not a specified one !! so i made it with my own BOT if u know it (Elrayes BOT) So the Script is the same !!
and it's not doing the opposite when i got the idea was to get the nearest Digimon to u to attack so u won't go far from the spot ur attacking check the 2nd pic it depends on the HP Bar Which is At the top of the Digimons !!! so that means that digimons must be near to u not so far and it's the simplest way i got it to do !!! like that it's different from the ordinary moving script or attacking !!!

_________________
New Macro Protector Script By Elrayes™
http://blueeye-macro.com/viewtopic.php?f=304&t=30153
[Function] to Let Mouse Select Target
http://blueeye-macro.com/viewtopic.php?f=304&t=30115
New Dropping Att Code By Me
http://blueeye-macro.com/viewtopic.php?f=304&t=27523
Monster Card Use and Kill Script By Elrayes!!!
http://blueeye-macro.com/viewtopic.php?f=304&t=27560
[Release] ™Elrayes Bot™ By Ahmed Elrayes
http://blueeye-macro.com/viewtopic.php?f=304&t=28171


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 0 time(s)  Unread post Posted: Thu Oct 06, 2016 3:48 pm 
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ahmedwaill wrote:
nacer12 wrote:
maziusltu wrote:
I think there is a script for moving around when no digimon are selected or something like that, you should search for that, though I could be wrong

u r right i used the moving script once but it didn't work well , the problem with it is when i attack the mobs on the borders of the spawn area i will move farther from the spawn area and i stay there afk so the script is doing the oposit of what it should do :/

Actually u shouldn't be Lost if u revise the script it's the same but i've changed the Conditions of using it the description is like /
Take RGB of the Digimon u want to attack face !! but i want it to attack all not a specified one !! so i made it with my own BOT if u know it (Elrayes BOT) So the Script is the same !!
and it's not doing the opposite when i got the idea was to get the nearest Digimon to u to attack so u won't go far from the spot ur attacking check the 2nd pic it depends on the HP Bar Which is At the top of the Digimons !!! so that means that digimons must be near to u not so far and it's the simplest way i got it to do !!! like that it's different from the ordinary moving script or attacking !!!


I can see now , I got the idea it's very cool , the hp bar that shows in orange when the digi is near (but not that near to be catched in tab) , I will give it a try now thank u so much


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 Post subject: Re: (request/idea) script that can attack farther digimon
Thanked: 1 time(s)  Unread post Posted: Thu Oct 06, 2016 9:04 pm 
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nacer12 wrote:
nacer12 wrote:
maziusltu wrote:
I think there is a script for moving around when no digimon are selected or something like that, you should search for that, though I could be wrong

u r right i used the moving script once but it didn't work well , the problem with it is when i attack the mobs on the borders of the spawn area i will move farther from the spawn area and i stay there afk so the script is doing the oposit of what it should do :/


I can see now , I got the idea it's very cool , the hp bar that shows in orange when the digi is near (but not that near to be catched in tab) , I will give it a try now thank u so much

yw bro :)

_________________
New Macro Protector Script By Elrayes™
http://blueeye-macro.com/viewtopic.php?f=304&t=30153
[Function] to Let Mouse Select Target
http://blueeye-macro.com/viewtopic.php?f=304&t=30115
New Dropping Att Code By Me
http://blueeye-macro.com/viewtopic.php?f=304&t=27523
Monster Card Use and Kill Script By Elrayes!!!
http://blueeye-macro.com/viewtopic.php?f=304&t=27560
[Release] ™Elrayes Bot™ By Ahmed Elrayes
http://blueeye-macro.com/viewtopic.php?f=304&t=28171


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