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 Post subject: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sat Feb 04, 2012 3:06 am 
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Its my first time to do this, I started learning how to get memory pointers on this game. I just managed to get the Char Location Memory Pointers. Im having a hard time getting the Destination Coords, I get a crash during the level 3 pointer. Please help. Thanks to shieze on the very helpful walk through on how to get these, cant manage to pass thru dest coords so i could get the disable mouse click and others.
Btw how would I know if its impossible to get a particular memory pointers and needs a code cave just like on Eden Eternal? thanks


{charX} _Launcher.exe+A1C970
{charY} _Launcher.exe+A1C974


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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sat Feb 04, 2012 1:55 pm 
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Moved to General. This thread isn't a macro posting.

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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sat Feb 04, 2012 3:00 pm 
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jagger101 wrote:
Its my first time to do this, I started learning how to get memory pointers on this game. I just managed to get the Char Location Memory Pointers. Im having a hard time getting the Destination Coords, I get a crash during the level 3 pointer. Please help. Thanks to shieze on the very helpful walk through on how to get these, cant manage to pass thru dest coords so i could get the disable mouse click and others.
Btw how would I know if its impossible to get a particular memory pointers and needs a code cave just like on Eden Eternal? thanks


{charX} _Launcher.exe+A1C970
{charY} _Launcher.exe+A1C974

You'll figure that you need to code cave them when you end up in dead ends. Meaning lvl 4-5 pointers that go in circles.

The ones you'll probably need to codecave are the HP/MP ones & destination ones, just like EE, since the engine is the same.

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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sun Feb 05, 2012 7:23 pm 
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yep i reach level 5, and now its going on in circles. Same addresses. Can someone please share how to do code cave? I know its hard as what shieza has said, but I can try. Just wanted to learn these things by myself.


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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sat Mar 10, 2012 8:03 pm 
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I know I'm a month late in this thread, but if you guys still need help I'm willing to dl the game and give it a shot. PM me if you're still playing this game.


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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Tue Jun 12, 2012 5:29 am 
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will this lead to the development of bot running in background???

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 Post subject: Re: MEMORY POINTERS
Thanked: 0 time(s)  Unread post Posted: Sat Dec 27, 2014 8:12 am 
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valdermore wrote:
will this lead to the development of bot running in background???

lol i think it cant play at background.....( i think :) )


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