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Re: How to moving the mouse?(not by set coordinate or keyboa |
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l5741120 wrote: Code: a)using auto-aiming at first(faster than Manual,but the crosshair will stick at wrong part). b)cancel the auto-aiming(cancel the stick) c)moving down the mouse as fast as possible(otherwise the crosshair will out of the target)
Well. There's nothing to do about it. It's as good as it gets. You can not move the crosshair faster than the game itself allows using either the mouse or keyboard. I think they keyboard implementation is the most reliable in this case though.
[quote="l5741120"] [code]a)using auto-aiming at first(faster than Manual,but the crosshair will stick at wrong part). b)cancel the auto-aiming(cancel the stick) c)moving down the mouse as fast as possible(otherwise the crosshair will out of the target) [/code] [/quote]
Well. There's nothing to do about it. It's as good as it gets.
You can not move the crosshair faster than the game itself allows using either the mouse or keyboard. I think they keyboard implementation is the most reliable in this case though.
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Posted: Sat Apr 13, 2013 4:07 pm |
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Re: How to moving the mouse?(not by set coordinate or keyboa |
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aweawe94 wrote: Better not using mouse macro , cause it will be 100% detect on dmo Well, check the forum you're in. We're not talking about DMO.
[quote="aweawe94"]Better not using mouse macro , cause it will be 100% detect on dmo[/quote]
Well, check the forum you're in. We're not talking about DMO.
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Posted: Sat Apr 13, 2013 4:01 pm |
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Re: How to moving the mouse?(not by set coordinate or keyboa |
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just use the program with the save way friends
just use the program with the save way friends :)
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Posted: Fri Apr 12, 2013 4:22 pm |
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Re: How to moving the mouse?(not by set coordinate or keyboa |
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Better not using mouse macro , cause it will be 100% detect on dmo
Better not using mouse macro , cause it will be 100% detect on dmo
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Posted: Fri Apr 12, 2013 3:45 pm |
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Re: How to moving the mouse?(not by set coordinate or keyboa |
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Thx for reply at first. The process I wished is following: Code: a)using auto-aiming at first(faster than Manual,but the crosshair will stick at wrong part). b)cancel the auto-aiming(cancel the stick) c)moving down the mouse as fast as possible(otherwise the crosshair will out of the target)
ya,half-auto macro. You're right...the pattern of tanks are too much,but the crosshair only three color:green,orange and red. I have a question: the "look for pixel pattern" is searching all the pixel of the screen or just detected the mouse point? at the end,sorry about my poor english
Thx for reply at first.
The process I wished is following: [code]a)using auto-aiming at first(faster than Manual,but the crosshair will stick at wrong part). b)cancel the auto-aiming(cancel the stick) c)moving down the mouse as fast as possible(otherwise the crosshair will out of the target) [/code] ya,half-auto macro.
You're right...the pattern of tanks are too much,but the crosshair only three color:green,orange and red. I have a question: the "look for pixel pattern" is searching all the pixel of the screen or just detected the mouse point?
at the end,sorry about my poor english :oops:
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Posted: Fri Apr 12, 2013 2:57 pm |
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Re: How to moving the mouse?(not by set coordinate or keyboa |
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I've not played WoT, but I believe you're not doing it wrong. Logically, it's the game. If mouse/camera moves would have been instant, it would be unrealistic. There is no way for BEM to move the crosshair/camera faster than what the game/program allows, even if the mouse have moved further or faster. If you don't want auto aim to do the targeting for you, you could set up a "look for pixel pattern", but I believe the tanks are different and the pattern would differ too much. Is there "anything" that's exactly the same? If so, you could try it. Code: begin //looks for pattern and saves coordinates in TargetX and TargetY variable. Color.Find pixel pattern("pattern here", "0", "yes", "TargetX", "TargetY") //moves to coordinates in variable TargetX and TargetY Mouse.Move to coordinate("{TargetX}", "{TargetY}") // Wait for crosshair to find target. Macro.Pause("1000") // Your attack commands after this. end
Find pixel pattern docu: http://www.blueeye-macro.com/viewtopic.php?f=162&t=307Wait for pixel pattern docu: http://www.blueeye-macro.com/viewtopic.php?f=162&t=577
I've not played WoT, but I believe you're not doing it wrong. Logically, it's the game. If mouse/camera moves would have been instant, it would be unrealistic.
There is no way for BEM to move the crosshair/camera faster than what the game/program allows, even if the mouse have moved further or faster.
If you don't want auto aim to do the targeting for you, you could set up a "look for pixel pattern", but I believe the tanks are different and the pattern would differ too much. Is there "anything" that's exactly the same? If so, you could try it.
[code] begin //looks for pattern and saves coordinates in TargetX and TargetY variable. Color.Find pixel pattern("pattern here", "0", "yes", "TargetX", "TargetY") //moves to coordinates in variable TargetX and TargetY Mouse.Move to coordinate("{TargetX}", "{TargetY}") // Wait for crosshair to find target. Macro.Pause("1000") // Your attack commands after this. end [/code]
Find pixel pattern docu: [url]http://www.blueeye-macro.com/viewtopic.php?f=162&t=307[/url] Wait for pixel pattern docu: [url]http://www.blueeye-macro.com/viewtopic.php?f=162&t=577[/url]
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Posted: Fri Apr 12, 2013 12:07 pm |
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How to moving the mouse?(not by set coordinate or keyboard) |
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The initial setting in game is following: left,right,down and up = camera control mouse move = crosshair control left click = fire right click = auto-aiming keyboard "e" = cancel auto-aimingThe auto-aiming is very bad(it aim the hardest parts),so I tried to Improve it as following thinking: Code: Mouse.Click("right") Macro.Pause("1000") //waiting the crosshair move to the target Keyboard.Press key("e") //cancle the auto-aiming Macro.Pause("50") Mouse.Move in direction("down", "50")//move the crosshair down Macro.Pause("100") Mouse.Click("left")//fire
But the parts of moving crosshair doesn't work in battle(but work in garage),Even use Code: Mouse.Set coordinate("980", "50") or Code: Mouse.Move in direction("down", "50") I've seen all the topic in the Macros / Bots / Tools category,tring to find out a way to move the mouse in battle(not in garage)for auto-aiming,but only work like this Code: Keyboard.Hold keys("{<down>}") Macro.Pause("50") Keyboard.Release keys("{<down>}")
keyboard hold and release is a bad way for auto-aiming.. (move the crosshair by moving the camera is useless after canceling the auto-aim) So my question is How to I moving down the crosshair(mouse) directly in battle?
[color=#0000BF]The initial setting in game is following: left,right,down and up = camera control mouse move = crosshair control left click = fire right click = auto-aiming keyboard "e" = cancel auto-aiming[/color]
The auto-aiming is very bad(it aim the hardest parts),so I tried to Improve it as following thinking: [code] Mouse.Click("right") Macro.Pause("1000") //waiting the crosshair move to the target Keyboard.Press key("e") //cancle the auto-aiming Macro.Pause("50") Mouse.Move in direction("down", "50")//move the crosshair down Macro.Pause("100") Mouse.Click("left")//fire [/code] But the parts of moving crosshair doesn't work [color=#FF0000]in battle[/color](but work in garage),Even use [code]Mouse.Set coordinate("980", "50")[/code]or [code] Mouse.Move in direction("down", "50")[/code]
I've seen all the topic in the Macros / Bots / Tools category,tring to find out a way to move the mouse in battle(not in garage)for auto-aiming,but only work like this [code] Keyboard.Hold keys("{<down>}") Macro.Pause("50") Keyboard.Release keys("{<down>}") [/code] keyboard hold and release is a bad way for auto-aiming.. (move the crosshair by moving the camera is useless after canceling the auto-aim)
So my question is [color=#FF0000]How to I moving down the crosshair(mouse) directly in battle?[/color]
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Posted: Fri Apr 12, 2013 4:14 am |
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