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 Post subject: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Tue Aug 30, 2011 8:58 pm 
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Hallo...

Im new at Blueeye-macro so i dont know much about this coding lang... but i wont to learn a bit coding and wont to try making a tetris bot. ive seen viewtopic.php?f=10&t=257 but dident help me because the project was canceled... The bot i wont is for http://apps.facebook.com/tetris_battle ... can i get any help? and can some1 help with a few algorithms :) any help would be great (im still new at Blueeye-macro :D ). BTW. i dont know if it is even possible...


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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Tue Aug 30, 2011 9:27 pm 
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Anything is possible, but to create a bot for creating tetris would be a really big task..

Not a good beginner task at least, honestly it would be a lot simpler to create a bot for any MMORPG game.

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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Tue Aug 30, 2011 10:09 pm 
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Gigus wrote:
Anything is possible, but to create a bot for creating tetris would be a really big task..

Not a good beginner task at least, honestly it would be a lot simpler to create a bot for any MMORPG game.

okay but i wont a tetris bot :( but i think you are right... :( what ever but it would still be great with a tetris bot :)


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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Tue Aug 30, 2011 10:35 pm 
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If your just starting out, I would take a look at Gigus' video for the Cube Buster game (viewtopic.php?f=111&t=15). I imagine that the target selection would be similar; identifying the object structure through pixel pattern. Rotating controls would be easy, but the hard part will probably be alignment with previous objects.

Anyway, that should get you started. Let us know if there's a specific part we can help you out on.

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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Wed Aug 31, 2011 5:06 am 
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Syrifina wrote:
If your just starting out, I would take a look at Gigus' video for the Cube Buster game (viewtopic.php?f=111&t=15). I imagine that the target selection would be similar; identifying the object structure through pixel pattern. Rotating controls would be easy, but the hard part will probably be alignment with previous objects.

Anyway, that should get you started. Let us know if there's a specific part we can help you out on.

i will look at it :=)


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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Wed Aug 31, 2011 1:35 pm 
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Good luck, and most importantly - have fun :)

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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Thu Sep 01, 2011 9:17 pm 
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;D if u handle a tetris bot, then i´m looking forward to do a super mario land bot =)


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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Thu Feb 16, 2012 2:47 pm 
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Why so many people want tetris bot? :D

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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Tue May 01, 2012 9:08 pm 
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O.o really? u need a bot for tetris, its like the easiest game in history, anyways its possible but u shouldnt need it


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 Post subject: Re: Tetris bot! help
Thanked: 0 time(s)  Unread post Posted: Wed May 02, 2012 10:32 am 
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vulc1992 wrote:
O.o really? u need a bot for tetris, its like the easiest game in history, anyways its possible but u shouldnt need it


Well I don't think it's about if the game is easy or not. I just think that people what to automate the game - so they could beat high scores etc. By that I mean if you just could leave your computer and it was playing Tetris over and over again, you would be number 1 in the high score list :p

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