Hello everyone,
Have you ever had a macro stop working after a few hours? or is your system experiencing a performance drop after a few hours ? and even B.e be Crashes which causes your system to hang?
if ever, there are several things that cause it to happen one of which is a memory leak. yep, there is a memory handling error on your system which results in memory usage in the application being not always bloated every time the repetition process occurs.
Like this picture
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So how to solve it? I've done a lot of research on this like changing the way my script works to be more efficient or even adding lines of code like
Code:
Color.Flush screen dump cache()
Macro.Pause("1000")
But it didn't work.
i ran into it when i tried to update my windows to windows 11. i think b.e is working fine on w11. but not as I expected, a memory leak occurs.
I was curious and did some windows installation and even updated all the existing drivers. etc.
in the end I came to the conclusion:B.E.M is not working properly on windows 10 build 10943+so I just wanted to give it a try to anyone who's had the same experience as me.
The Best Solution is to use Windows Below Version 10943--.This script I use to find out if there is a memory leak when Runinng BEM for a long time.Code:
begin loop()
if Window.Title of active window is("MyGame", "No")
begin
Function.Execute("AutoPotion")
//Color.Flush screen dump cache()
//Macro.Pause("1000")
end
end
function("AutoPotion")
begi
if Memory.Value is below("{PIN}", "{currentHPMemoryAddress}", "4", "{MinHealth}")
begin
Function.Execute setting 1 variable("PressKey", "key", "{HealthPotionKey}")
Function.Execute setting 1 variable("PressKey", "key", "{HealthPotionKey2}")
end
if Memory.Value is below("{PIN}", "{currentMPMemoryAddress}", "4", "{MinMana}")
begin
Function.Execute setting 1 variable("PressKey", "key", "{ManaPotionKey}")
end
end
function
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BEM Video Games Department - Moderator, Web Designer , Mobile Developer , Bot Enthusiast - IDN