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 Post subject: Spirit Tales - Sigils Keywords
Thanked: 1 time(s)  Unread post Posted: Mon Jul 02, 2012 11:21 pm 
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Since the name of sigils in Gdo are differ than in ST...So here it is

Feet Armors
Main Stat – Weapon Class – Physical or Magic

Polar = Physical
Death = Magic

Head Armor
Main Stat – Weapon Class – Attribute or Physical

Beast = Physical
Border = Attribute

Chest Armor
Main Stat – Weapon Class – Mcrit of Pcrit

Flame = Physical Crit Rate
Mist = Magical Crit Rate

Waist Armor
Waist armor can grant you additional varieties of abilities. The basic idea for this Spirit Tales Sigil is that it will transform 20% of either Str or Wis into the varying abilities.

Main Stat – Str or Wis – Various Abilities

Super = Strength
Shadow = Wisdom

Death = crit rate
Square = parry
Hawk = hit
Speed = dodge
Shadow fury = shadow attribute
Lightning fury = lighting attribute
Wind fury = wind attribute
Lotus fury = fire attribute
Frozen wrath = ice attribute

Hand Weapon or Armor
Main Stat – Skills

Main Stat Sigil Naming
Below is a list of all the main stat that the Spirit tales sigil might offer your gears. The bonus stats at which these sigil names will give you is 1~3%

Main Stat
Cheetah’s = Agi
Slaughtering = Attack
Steel = Def
Firm = HP
Feline = Luck
Abundant = SP
Fox’s = spirit
Ursnine = str
Monkey’s = wis

Attack Stat
Flowing = attack speed
Clear = hit
Fast = magic speed
Exploding = mcrit damage
Painful = mcrit rate
Torn = pcrit damage
Fatal = pcrit rate

Defense Stat
Fantastic = dodge
Divine Healing = Healing
Peaceful = Psv. healing
Smoldering = Fire Resistance
Ice Cold = Ice Resistance
Bright = Lightning Resistance
Soulless = Shadow Resistance
Blowing = Wind Resistance
Guardian’s = parry

Misc Stat
Hateful = Aggression increase
Calming = Aggression decrease
Very Lucky = Dropping rate increase
Learned = Exp increase
Inexhaustable = Mp consumpion decrease
Rich = money drop increase
Continuous = Regular attack combo increase
Pursuing = Skill combo increase

Middle Weapon Keyword
This Spirit Tales Sigil list applies to Feet, Head, and Chest Armors.
Fast = bow.
Falcon = crossbow
Shadow = dagger
Crazed = glove weapon
Fury = polearm
Mercy = rod
Spirit = staff
Breaking = sword
Fierce = warhammer
Crying = Katana

Hand Weapon and Armor Sigil
The spirit tales sigil for hand gears can be divided into weapon or armors.

Hand Weapon Sigil
Tornado = Blizzard
Fire = Burning Rain
Exploding Arrow = Burst Shot
Charge = Charge
Sound Speed = Concussive Strike
Doom = Crosshatch of Doom
Shadow Dance = Dance of Death
Hellhound = Demonic Strike
Flame Strike = Flame Strike
Frost Bolt = Freezing Shot
Defense = Jab
Thunder Fall = Lightning Bolt
Ninja = Ninja Slash
Scatter = Scatter Shot
Sky Thunder = Thunderclap
Rolling Dragon = Tornado
Thunder = No information
Armor Piercing = No information in game

Hand Armor Sigil
Combo = Battering Punch
Skyfire = Blazing Wind
Piercing = Bombardment
Savage Shadow = Crippling Assault
Icicle = Frostbite
Frenzy = Furious Strike
Ghost Fire = Ghost Flame
Hurricane = Hurricane
Electric Wave = Shockwave
Fireball = Stun Shot
Grudge = Wave of Fury
Whirly = Whirlwind
Cross Fury = No information
Block = Parry No information


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 Post subject: Re: Spirit Tales - Sigils Keywords
Thanked: 0 time(s)  Unread post Posted: Tue Jul 03, 2012 12:40 am 
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wow thnks man it really help


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 Post subject: Re: Spirit Tales - Sigils Keywords
Thanked: 0 time(s)  Unread post Posted: Thu Jul 12, 2012 7:37 pm 
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np...sry for the one with no info...will update it later


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 Post subject: Re: Spirit Tales - Sigils Keywords
Thanked: 0 time(s)  Unread post Posted: Sat Sep 15, 2012 9:29 pm 
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thanks...but u not updating it no more?


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