Bards Are a Unique Class, They Utilize in "Musical" Buffs and Trapping Debuffs, perfect for Pvp and a Party. Str ★★ Agi ★★and a Half Wis ★ And a Half Spr ★ Lck ★★★
What Are Passive Skills/ Active Skills? Passive Skills are Skills that Automatically work, you do not have to use them. Active Skills are.... Active such as attacking and healing.
Pros: Fun Class to Play With! Gives Amazing Buffs Such as 100% Criticals Useful in PvP/PvE for their traps with Move speed kiting, Mp Draining and sleeping
Cons: Using Traps in pvp maybe dangerous, if your slow and casting a trap infront of the mob of enemies, you can die Low Base Dps Damage The Musical Second Class Skills drain alot of mp per second.
Stats that i would Prefer:
Attack Speed: Decreases Casting Time Or Cooldown, Used for Physical Type Bards.applied Attack: Increases amount of damage you do, Physical damage is applied with a weapon with no elements,Magical Attack is when you have a Elemental weapon. Magic Speed: Decreases Casting Time( Used for Magic Type of Bards Only)Suggested! Suggested Skills- Hunter Wind Fang 10/10- Bards May do basic Dps damage, i'd try to max this to do the best i can. Hunting Study- 0/5 or 5/5- Increases AGI which gives Atk Speed, I Use it for Cool Down Decrease Light Footed 0/15 or 15/15- you Only Want this passive if you're willing to have a magic bow/crossbow for magic speed or if you want dodge, i totally think dodge isn't that good. Some People think The stats it gives is alot, some may not Slow Down Trap ***5/5- Totally Needed for a Bard, it slows down a target for 40% move speed if maxed, nice for kiting Sand Man Trap***- 5/5 Makes the Target Sleep, With the Refined it'll do bonus damage as well.Sometimes i use this as a emergency exit Mana Cost Trap***- 5/5 Mostly used in PVP, it drains the players mp making them unable to cast skills, the refined makes them use no pots too. Perfect Advantage Trap Removed- 5/5 or 0/5*** this Skill is Also Pvp Most likely to work, it destroys a Trappers.... Trap to heal mp and hp. The Odds of finding 9/10 people as hunters may be critical. Shuttle Run- 5/5 I'd Use this skill to run faster and kite if you need to, good for running away after setting a trap too. Speed Hunter- 0/3 or 3/3- Increases ATK Speed which decreases Cast time @ 15% max. Condor Illusion 5/5- This Skill Increases your Attack speed as you transform( I Don't think it affects your skills) and also increases speed and has a chance to Debuff someone Upon Attacking with Chance ♬♪Second Class Guide- Bard♩♫ How do I Become Second Class? 1.) Each Class Has a Specific Kind of Class Item they Must get, for Bards It's The Heavenly Kirin Harp(Unofficial Name)Quest Starts at level 40 and Higher. 2.) Do what the quest Says 3.) At the End, you will have to face each Tribe's Boss Golden Kirin- Sadi Maned Dragon- Balan Lunar Fox- Ayumi Spirit Hare- Bayer
4.) You Finished! You are Now Second Class, you also get a Water of Lethe (Untradeable) Which Resets Skills use it Wisel Bards Stats:
Str ★★ Agi ★★★ Wis ★★★ Spr ★★★and a Half Lck ★★★
Second Class Skills and Their Descriptions: Passives ★Tier One( Level 40 Skills) Mastery:Slow Down Trap- 1/1When in a Slow State Decreases Defence, Atk speed and Magic speed. Mastery: Sandman trap- 1/1 when in a Sleeping State, Increases damage dealt by next attack 50% Mastery: Mana Cost Trap- 1/1 When in MP Drain state, Can't use Items
★★Tier Two (Level 42 Skills) Calm Learning- 1/5 or 3/5- Recovers MP When under 60% for 120 per 5 seconds At Level. I'll Use this skill because the Music Skills Drain Mp and this can slightly save mp Over time. Defense Training- 0/5 Decreases Critical Damage Taken by 4% At Level 1. I Wouldn't want this because 4% is kind of like 100 damage to 4% is 4 off. Trap Guru- 0/5- Decreases Cool Down By 10% At Level 1, Your Traps are already Shortened if you have a cast speed/atk speed build
Active Skills ★★★Tier Three Also Some Skills are not Affected by Atk Speed or Cast Speed Making them unable to decrease the Cool Down.
Source: MisterLuck - SPirit Tales forum.
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