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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Wed Mar 23, 2022 11:36 pm 


Guest wrote:
Roan1234321 wrote:
Quote:
What do I need to change if I wanted to change it? on his tuts, he wants it for 9-10 sec. I want mine to be around 30-40 depending on the map.


I Really don't know what to change in this code we have quite a bit of different code structure.
You can try to PM him regarding his code.


Guys please help me get 100 subs in my youtube channel
Once I get or finish finalizing some of the code I will update it here..
Thank You!

Also for those who want to donate check my signature.
Thank you! Your donations will motivate in updating and improving the code
you can also check my videos in YT channel so you will know what things
I will add in the Future.




sir good day..i tried your tutorial about the the sprite..but its a little bit risky....hopefully i could make or edit my own script for the codes of each mob/mosnter..

my request is..could you share a code for the mobs in byalan 2..like vadon, marina,hrda,cornutos..i want to stay on the map..thanks


P.S. is there a way to determine the RGB code of each monster, so i could only change the code in your script provided depending on the spot/map.thanks


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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 24, 2022 1:34 am 
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Guest wrote:

P.S. is there a way to determine the RGB code of each monster, so i could only change the code in your script provided depending on the spot/map.thanks



Guest wrote:


sir good day..i tried your tutorial about the the sprite..but its a little bit risky....hopefully i could make or edit my own script for the codes of each mob/mosnter..

my request is..could you share a code for the mobs in byalan 2..like vadon, marina,hrda,cornutos..i want to stay on the map..thanks



You can check the RGB color of the monster using the Inspector.
Check this video it shows how to get the RGB: https://www.youtube.com/watch?v=lsYhC6OcP3c&t=49s
Video use more refined code than this so it wont be the same..
but getting the RGB color of the moster is thesame..

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Ragnarok Online

Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
Donate
https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 24, 2022 2:26 am 


Roan1234321 wrote:
Guest wrote:

P.S. is there a way to determine the RGB code of each monster, so i could only change the code in your script provided depending on the spot/map.thanks



Guest wrote:


sir good day..i tried your tutorial about the the sprite..but its a little bit risky....hopefully i could make or edit my own script for the codes of each mob/mosnter..

my request is..could you share a code for the mobs in byalan 2..like vadon, marina,hrda,cornutos..i want to stay on the map..thanks



You can check the RGB color of the monster using the Inspector.
Check this video it shows how to get the RGB: https://www.youtube.com/watch?v=lsYhC6OcP3c&t=49s
Video use more refined code than this so it wont be the same..
but getting the RGB color of the moster is thesame..



thanks sir, i will try that one after the maintenance..


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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Fri Mar 25, 2022 8:07 am 
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hi i need some advice in how to avoid portal without tinkering with the grf files is it possible?


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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Fri Mar 25, 2022 10:16 am 
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siegfried wrote:
hi i need some advice in how to avoid portal without tinkering with the grf files is it possible?

yes, it is

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Ragnarok Online

Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
Donate
https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Fri Mar 25, 2022 10:21 am 
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Can you help for any guidence?


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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Sat Mar 26, 2022 11:29 am 
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siegfried wrote:
Can you help for any guidence?

use the map

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Ragnarok Online

Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
Donate
https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Mon Mar 28, 2022 3:49 pm 
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Here is a useful script if you die while AFK it will automatically click on the return to save point. Rather than you laying on the ground until the time, you noticed you died. :D :D
Attached is the image I used for detecting if my character dies.

Note: Change the image location depending on where the png file is located just change the "C:\Users-----" and retain "100"

function("return")
begin
if Image.Can be located on screen("C:\Users\\Return.png", "100")
begin
Mouse.Click at coordinate("642", "489", "Left")
Humanly.Pause("500", "500")
Mouse.Click at coordinate("716", "416", "Left")
Humanly.Pause("3000", "3000")
Keyboard.Press key("{<alt>}3")
Macro.Abort()
end
end
function


Attachments:
Return.png
Return.png [ 953 Bytes | Viewed 2917 times ]
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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Mon Mar 28, 2022 4:20 pm 
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How do you add delay before looting and clicking teleport?


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 Post subject: Re: [Update: 20/03/22]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Tue Mar 29, 2022 12:31 am 
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antienor wrote:
How do you add delay before looting and clicking teleport?


example 3sec to 5sec
Humanly.Pause("3000", "5000")

you convert sec to millisec

_________________
Ragnarok Online

Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
Donate
https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
QR
Image


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