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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Wed Feb 19, 2014 7:53 pm 
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im not getting anywhere it wont read and react on pixel...


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Sun Feb 23, 2014 5:40 pm 
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anyone can share bot fishing..??


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Sun Feb 23, 2014 7:36 pm 
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Question:

Is it possible to have it detect a certain range of RGB pixels? Like say a 100x100 sized button within the game, i'd like it to detect the whole area within that size for any changes in the RGB within those pixel range, would that be attainable?

If so then the just capture the image of the fishing button and code it to press that button whenever the RGB on the fishing bar reaches point A where you need it to press and hold the mouse and when it reaches point B where in it releases the mouse.

Hope that didnt sound TOO confusing..


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 1 time(s)  Unread post Posted: Mon Feb 24, 2014 1:38 am 
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any idea to make fishing bot..??


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Mon Feb 24, 2014 2:34 am 
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I have an Idea on how it could be done, but I'm not familiar with all the functions of BEM yet which is why I asked a question on my previous post.


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Sat Mar 01, 2014 10:15 am 
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I've been trying to also create a macro to bot fishing but so far no luck. How are you going about it Xhinigami?

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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Sat Mar 01, 2014 10:53 am 
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I don't think that anyone can solve this, I have tried different programs to make an automatic fishing, but it doesn't work or maybe I'm lack of knowledge here

But you can do automatic fishing by just simply clicking it and leave it :P but 100% sure it will just give you trash and not rare items


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Sun Mar 02, 2014 7:47 am 
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Its not impossible, but its very complicated and I'm not proficient enough with BEM to figure out how to execute it.

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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Mon Mar 03, 2014 8:55 am 
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Does anyone have any ideas to make this? i've been working on it too but it seem to not able to detect some RGB pixels? :(


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 Post subject: Re: Fishing bot!!! ;D
Thanked: 0 time(s)  Unread post Posted: Mon Mar 03, 2014 9:38 am 
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Xhinigami wrote:
Question:

Is it possible to have it detect a certain range of RGB pixels? Like say a 100x100 sized button within the game, i'd like it to detect the whole area within that size for any changes in the RGB within those pixel range, would that be attainable?

If so then the just capture the image of the fishing button and code it to press that button whenever the RGB on the fishing bar reaches point A where you need it to press and hold the mouse and when it reaches point B where in it releases the mouse.

Hope that didnt sound TOO confusing..


I think you can use Image search for this :) BEM is more flexible macro for me so I think you can do it there hehe


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