Blue Eye Logo

Blue Eye Macro

Automation is freedom
It is currently Fri Nov 22, 2024 4:29 am

All times are UTC




Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Sun Sep 04, 2011 6:15 pm 
Active User
Active User



Joined: Fri Jul 29, 2011 6:29 pm
Posts: 42
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 868
@Syrifina : Thank you for the explaination

@takator : you need to tweak the x and y coordinate. If you notice the title, it says resolution 1366x768... you need to use the investigator to find your x and y coordinate... here is a sample of how to use investigator... viewtopic.php?f=326&t=1561&hilit=investigator

hope it helps


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Sun Sep 04, 2011 6:18 pm 
Partner / Developer
Partner / Developer
User avatar



Joined: Mon Jan 18, 2010 11:51 am
Posts: 4525
Been thanked: 1346 time(s)
Has thanked: 133 time(s)
Contribution Points: 33209
And here is a nice video tutorial:
viewtopic.php?f=326&t=1801

_________________
Blue Eye - Developer / Moderator
Code:
Gigus


Please read the rules about contribution points - click here

Do you know everything about BE, the forum, licenses and contribution points?
Please take a minute to read this introduction & guidelines.


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Sun Sep 04, 2011 7:33 pm 
New User
New User



Joined: Sun Sep 04, 2011 4:18 pm
Posts: 5
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 40
thx both for help! im trying now to understand hows it works :)


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Mon Sep 05, 2011 1:27 am 
Active User
Active User



Joined: Fri Jul 29, 2011 6:29 pm
Posts: 42
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 868
takator wrote:
thx both for help! im trying now to understand hows it works :)


Let me know the result later on :-)


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Mon Sep 05, 2011 1:48 pm 
New User
New User



Joined: Sun Sep 04, 2011 4:18 pm
Posts: 5
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 40
ok i finally undestand how it work and did it!
thx for your time and for your infos :)))))


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Mon Sep 05, 2011 11:22 pm 
Active User
Active User



Joined: Fri Jul 29, 2011 6:29 pm
Posts: 42
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 868
Glad to hear that :D

Piece of cake isn't it ?

Now spend those coupons for 1.5 Exp instead of AFK Card :mrgreen:

Don't forget to get the latest update (1.0)


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Tue Oct 04, 2011 8:11 pm 
New User
New User



Joined: Tue Oct 04, 2011 8:03 pm
Posts: 3
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 28
hi im trying to sort out the crystal saga macro and im not exactly sure what to put where ive got the program all downloaded n installed with the drivers, im just not sure how to make the code for me (on crystal saga) and where to copy and paste it 2, i have got the crystal saga macro hope that answers any questions first off thanks please reply
thanks,
luk3ru1z


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Tue Oct 04, 2011 8:33 pm 
VIP Contributor
VIP Contributor
User avatar



Joined: Mon Sep 12, 2011 8:36 pm
Posts: 1307
Location: Steins;Gate
Been thanked: 91 time(s)
Has thanked: 0 time(s)
Contribution Points: 15369
Here we go, give these instructions a whirl.
Image

_________________
Image
Code:
> Meanwhile at Blue Eye Macro...
> BEM Video Games Department - Moderator, Coder, Debugger, Math/Physics & Algorithm Enthusiast - USA
Current Project: Mod Duty


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Tue Oct 04, 2011 9:02 pm 
New User
New User



Joined: Tue Oct 04, 2011 8:03 pm
Posts: 3
Been thanked: 0 time(s)
Has thanked: 0 time(s)
Contribution Points: 28
yeah i managed to get that far using a guide for a different game but its saying it cant find the monster targets and i know the other video mentioned something about changing bits in the code thank you for replying


Top
 Profile  
Reply with quote  
 Post subject: Re: Technical Questions
Thanked: 0 time(s)  Unread post Posted: Tue Oct 04, 2011 9:23 pm 
VIP Contributor
VIP Contributor
User avatar



Joined: Mon Sep 12, 2011 8:36 pm
Posts: 1307
Location: Steins;Gate
Been thanked: 91 time(s)
Has thanked: 0 time(s)
Contribution Points: 15369
Ah, I think I see where you're coming from now. If you're referring to the first post, of course those values will not work. The poster ripped those values off a different game and that won't do. Each game's memory value is DIFFERENT. What makes it better is every time a game's client gets updated, those memory pointers get changed once again.

Basically, you need the proper memory pointers for Crystal Saga 3D and you will have to obtain them manually via Cheat Engine. The issue here is finding those pointers are all server side and since this game is embedded into a browser with some security, you'll have to take some time cracking your way into the server with other third party tools such as a bypassers, injectors, etc. (I'm a bit vague in this area).

If you want an alternative, may I recommend this algorithm made by me to find enemies. It uses the Image command so you'll have to take snapshots and crop some pictures for it to work.
Code:
begin
     Image.Find location of first occurrence on screen("{Path of the Picture to Your Character}", "30", "charX", "charY")
     // The very last parameter in the if statement determines the RANGE. This is what you'll need.
     // Range needs to be tested for your preferences.
     if  Image.Can be located on screen near coordinate("{Path of the Picture to Enemy Mob}", "30", "charX", "charY", "20")
          begin
               // Insert your attacking commands and keyboard presses here
          end
end

_________________
Image
Code:
> Meanwhile at Blue Eye Macro...
> BEM Video Games Department - Moderator, Coder, Debugger, Math/Physics & Algorithm Enthusiast - USA
Current Project: Mod Duty


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 23 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC


You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  


Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group