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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Tue Mar 01, 2022 2:47 am 
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Hi Sir Ronan,

When are you releasing this now bot for RO GGH?


Thanks in advance :)


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Tue Mar 01, 2022 12:14 pm 
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I change the sprite but I can't save the data in RO GGH
Here are the details:

-------------- Message --------------
Couldn't save the container file.
-------------- Stack trace --------------
at GrfToWpfBridge.Application.DefaultErrorHandler._reportAnyManagedExceptions(String message, Exception exception, ErrorLevel errorLevel)
at GrfToWpfBridge.Application.DefaultErrorHandler.Handle(Exception exception, ErrorLevel errorLevel)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfHolder.QuickSave()
at GRFEditor.EditorMainWindow.<_menuItemSave_Click>b__1()
at GRF.Threading.GrfThread.<>c__DisplayClass4.<Start>b__3()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

-------------- Exception --------------
System.Exception: Couldn't save the container file. ---> System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
--- End of inner exception stack trace ---
-------------- Message --------------
Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
-------------- Inner exception --------------
System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Wed Mar 02, 2022 12:59 am 
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Hi Boss Roan1234321,

When are you going to release a bot for RO GGH?


Thank you :)


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Wed Mar 02, 2022 1:10 pm 
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Enigmatic wrote:
I change the sprite but I can't save the data in RO GGH
Here are the details:

-------------- Message --------------
Couldn't save the container file.
-------------- Stack trace --------------
at GrfToWpfBridge.Application.DefaultErrorHandler._reportAnyManagedExceptions(String message, Exception exception, ErrorLevel errorLevel)
at GrfToWpfBridge.Application.DefaultErrorHandler.Handle(Exception exception, ErrorLevel errorLevel)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container._save(String fileName, Container mergeGrf, SavingMode mode)
at GRF.Core.Container.Save(String fileName, Container mergeGrf, SavingMode mode, SyncMode syncMode)
at GRF.Core.GrfHolder.QuickSave()
at GRFEditor.EditorMainWindow.<_menuItemSave_Click>b__1()
at GRF.Threading.GrfThread.<>c__DisplayClass4.<Start>b__3()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

-------------- Exception --------------
System.Exception: Couldn't save the container file. ---> System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)
--- End of inner exception stack trace ---
-------------- Message --------------
Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
-------------- Inner exception --------------
System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Gravity Game Hub\RagnarokOnline\data.grf' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
at GRF.Core.Container._internalSave(String fileName, Container mergeGrf, SavingMode mode)



sorry but I haven't figure out yet how to change sprite in GGH.
As off now I am using the default sprites.

toybits wrote:
Hi Boss Roan1234321,

When are you going to release a bot for RO GGH?


Thank you :)


not quite sure yet I am currently using the ROexe MSP code as my base code for my current script.

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Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
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https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 03, 2022 11:04 am 
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how to find rgb color of monster?


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 03, 2022 2:50 pm 
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angelte wrote:
how to find rgb color of monster?

use investigate in BEM

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Ragnarok Online

Bot4You ROPH
http://www.blueeye-macro.com/viewtopic.php?f=437&t=30450

Creating .spr file or sprite for Pixel bot
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30445

Changing monster sprite and items sprite
http://www.blueeye-macro.com/viewtopic.php?f=435&t=30516
Donate
https://www.paypal.com/donate/?business=KZWJ5C7XC6WF6&no_recurring=1&currency_code=PHP
QR
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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Fri Mar 04, 2022 3:23 am 
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Awesome! The investigate tool really helped here, though weirdly if the mob has somehow the same color with a part of the map, it clicks that which is typical behavior then.

Did you use a loop to use fly wing after x seconds of not finding a color?

EDIT: now I just need to let BEM know that if HP is low it will press my pots keybind. Did is this possible using the HP bar on the upper-left or the green HP bar in the middle as reference? Which is more plausible here? I'm thinking of putting the coordinates at like 50% of the HP and if it changes color (e.g. blue to gray for the upper-left hand side HP bar) it will press my pots keybind. Is there a better approach here?


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Sun Mar 06, 2022 8:31 am 
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iseeyou21 wrote:
Awesome! The investigate tool really helped here, though weirdly if the mob has somehow the same color with a part of the map, it clicks that which is typical behavior then.

Did you use a loop to use fly wing after x seconds of not finding a color?

EDIT: now I just need to let BEM know that if HP is low it will press my pots keybind. Did is this possible using the HP bar on the upper-left or the green HP bar in the middle as reference? Which is more plausible here? I'm thinking of putting the coordinates at like 50% of the HP and if it changes color (e.g. blue to gray for the upper-left hand side HP bar) it will press my pots keybind. Is there a better approach here?


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 10, 2022 12:59 am 
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how can i run bem to run on background


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 Post subject: Re: [Update]Ragnarok Online Gravity Game Hub
Thanked: 0 time(s)  Unread post Posted: Thu Mar 10, 2022 2:11 am 
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Can I have a sample code Sir? how can I contact you?


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